Dropping cars through the docks into other people's bunkers also required a certain amount of skill! Ok, so recent glitches have allowed us to make the same damn car with Benny's wheels and various other tint and pearl tricks, but I've still got that piece of sh*t simply because of the memory it invokes. I remember the satisfaction we got from storing a worn black Huntley from a source mission using four people, each with a specific role, and lots of trial and error along the way. Some of these multi-stage, multi-player ones require pinpoint timing, planning, problem-solving and teamwork, and the short term life expectancy adds a little sense of urgency to get it figured out.
The challenge of glitching is often more fun and rewarding than the tedious grind of businesses/terrible adversary modes/races where children drive backwards and ram everybody.
Ok there are some population that loves glitching, but how about minimizing that population by buffing the payouts i'm sure people would gradually shift to playing and enjoying the game rather than glitching it out, right? No?